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Using Legacy Assets with Mecanim/Animator?
For learning purposes, I recently grabbed the free "Base Male (Muscular)" asset from the store. He has worked out great thus far, but I find myself now wanting to start learning how to use the Animator.
It seems he was created before Mecanim was added and I cannot include his animations in the Animator window. From the error message I am receiving, it sounds like it can automatically update him but the instructions are not clear.
"Animation clips used within the Animator Controller need to have Muscle Definition set up in the Asset Importer Inspector"
How do I fix this?
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