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Raw Data Export using disabled custom event?
In our Custom Events there is an event called unity.sceneLoad. I have determined that this is a default event. Since our team doesn't care for this info in particular we have disabled the event. However it is still appearing in our Raw Data Export. When disabling events in the Event Manager a warning pops up explicitly stating that disabled events are not tracked and not available through raw data. Obviously this isn't the case.
Because this bloats our export file by a ridiculous amount I would like some way of definitively turning this off. As a side request, we would like further control of the various custom events - primarily the ability to delete instead of merely disable events that we are no longer using ie. test events
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