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Strange Camera Behavior on iOS - Runs perfect in Unity
Hey Guys!
I wanted to create a Draggable Camera in Unity. It works perfect in Unity itself (webbuild. preview and so on) but when i put it on my iphone it just acting weird. I can not describe it perfectly so I captured a video:
https://www.youtube.com/watch?v=jCmosezAP1g&feature=youtu.be
the first part is the ios part which is wrong and the second part is the mac/web build which is totaly correct. here is the camera script: http://pastebin.com/GBfw3tDq
and these are my settings: https://dl.dropboxusercontent.com/u/52617394/camsettings.jpg
could someone tell me please what i did wrong here?
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