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Mecanim, avatar and japanese.
Hi, i'm having problems making avatar for some of my models.
They have the bones in unicode japanese, however avatar creation displays the bones as etc.
After 15 min defining the avatar i saved the template for more models. Didn't work neither for the original or the others. Seems that unity maps using the bones names and i have a lot of "___" bones.
So the only solution is renaming the bones on each model to something in english ?
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