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How to make water affected by scene light?

I have implemented day and night transitions in my game - basically I have a directional light that rotates slowly.
The problem is, the water I have in the scene (and the skybox too), are not affected by the light's colour, thus always keeping their default colours. In the image I have uploaded, it is supposed to be night time but the water is still blue.
How can I do this?
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