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Heartstone like draggable attack system
Hi all, I need some advice how to implement an attack system heartstone like (a screen below). It is a draggable arrow from the start point to the point where I realease it.
How I can start to do this?
Thanks for any suggest
I'm not looking for the code to implement it but an idea on which to start. Please help!
Answer by Flaring-Afro · Jun 16, 2016 at 12:05 PM
Save the point where you first tap, or just have a default centered point for an object and get that. Then have an arrow tip image follow your finger with update. Then to connect them, have a simple line image that constantly updates and stretches and itself between both points. If you want to have a dashed line that looks consistent, you could have a mask that stretches while both rotate.
I got it! But in this way I guess that the effect is a 2D arrow. In the above screen the arrow seems to be 3D (I don't know if it is real 3d or only an effect).
Thank for your reply
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