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Question by zeuo · May 16, 2012 at 02:10 AM · timechangedeltatimefield of view

how to change the filedof view slowly

its changing but i want it to change slowly

 function Update () {

if (Input.GetKey ("w")) { Camera.main.fieldOfView += 100*Time.deltaTime; } }

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Answer by zeuo · May 16, 2012 at 02:17 AM

Camera.main.fieldOfView = Mathf.Lerp(Camera.main.fieldOfView, 100, 1*Time.deltaTime); this worked perfictly

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avatar image syclamoth · May 16, 2012 at 02:19 AM 0
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Next time, please make it clearer what you actually want it to do.

avatar image swifteria · Dec 14, 2014 at 03:28 PM 0
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Also, how do you make it move back to what the original was set to?

avatar image swifteria · Dec 14, 2014 at 03:29 PM 0
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I mean once it's let go

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Answer by syclamoth · May 16, 2012 at 02:14 AM

Well, the speed factor is right there in your script:

 function Update () {
     if (Input.GetKey ("w")) {
         // See this '100'? --------\/
         Camera.main.fieldOfView += 100 * Time.deltaTime;
         //  That number determines how fast the FoV will change. Decrease it.
     }
 }

Decrase it using a public variable:

 var FoVChangeRate : float = 100;

 Camera.main.fieldOfView += FoVChangeRate * Time.deltaTime;
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