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Question by Ricklop · Apr 04, 2013 at 05:20 PM · physicsrigidbodycolliderbouncebounciness

Disable bouncing effect

I have a Mesh object (a wall) with a Mesh Collider with a material which properties are:

  • Dynamic Friction 1

  • Static Friction 0

  • Bounciness 0

  • Friction Combine Maximum

  • Bounce Combine Minimum

  • Friction Direction 2 0,0,0

  • Dynamic Friction 2 0

  • Static Friction 2 0

With a script I am moving an object in x,z with the cursor. This object is a Rigidbody (a chair) with a Box Collider with the same material as above.

When the Rigidbody (the chair) collides with any other object (like the wall) when I am moving it with the mouse, it bounces, I want it to just stay where the cursor is putting it and stop moving if it hits the collider.

So what I want is to deactivate that Bouncing effect.

Thanks in advance!

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