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Question by carmine · Apr 04, 2013 at 02:33 PM · editortexturewebplayeroverridetextureimporter

Override for Web checkbox on Texture doesn't work

When I check the box for "override for web" on a texture and try to change the max res to anything it doesn't stay. If I look at the player.log it looks like it did something, but nothing happens. It simply unchecks the box after I hit apply and sets it back to 1024 no matter what I do.

If I duplicate the texture, then try to change the new one, it also does not keep the override change and set's it right back.

If I change the default, it changes it. however the override boxes are simply not working as intended.

Any ideas?

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avatar image Linus · Apr 09, 2013 at 12:35 AM 0
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I have the same problem using 4.1.04f Override for standalone does work. A workaround could be to set default to what Web should use, and override for standalone?

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Answer by Linus · Apr 10, 2013 at 01:36 AM

A workaround could be to set default to what Web should use, and override for standalone.

Also setting override for Google Native client, the tab to the far right. Does work, and that also enables the regular web override setting.

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