Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by AxillarHD · May 19, 2013 at 10:30 PM · inspectorfollowtarget

How can I get this script to work?

 var distance;
     var target : Transform;    
     var lookAtDistance = 15.0;
     var attackRange = 10.0;
     var moveSpeed = 5.0;
     var damping = 6.0;
     private var isItAttacking = false;
  
     function Update () 
     {
     distance = Vector3.Distance(target.position, transform.position);
  
     if(distance < lookAtDistance)
     {
     isItAttacking = false;
     renderer.material.color = Color.yellow;
     lookAt ();
     }   
     if(distance > lookAtDistance)
     {
     renderer.material.color = Color.green; 
     }
     if(distance < attackRange)
     {
     attack ();
     }
     if(isItAttacking)
     {
     renderer.material.color = Color.red;
     }
 }
  
  
 function lookAt ()
 {
 var rotation = Quaternion.LookRotation(target.position - transform.position);
 transform.rotation = Quaternion.Slerp(transform.rotation, rotation, Time.deltaTime * damping);
 }
  
 function attack ()
 {
     isItAttacking = true;
     renderer.material.color = Color.red;
  
     transform.Translate(Vector3.forward * moveSpeed *Time.deltaTime);
 }

Hi everyone! So I have awesome script made by OrangeLightning -

In the original post it says to "drag the target you want the AI to follow inside the slot in the Inspector named "target"." How would I do this if I want the player to be the target? I'm a beginner to scripting so i have no idea :)

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by sparkzbarca · May 19, 2013 at 10:33 PM

you should have an AI character with this script attached to it. You do that by dragging the script onto the AI character.

You then drag the Human Character onto the word target in the inspector.

If you don't know how to create a character I would suggest looking at tutorials

unitygems.com unity3dstudent.com 3dbuzz.com

youtube channels including pushypixel 3dbuzz

or anything that comes up typing unity tutorials

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

14 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Problems with java script. 1 Answer

Script to make an enemy follow the player when they trigger a door? 0 Answers

How do I get a script to make a character or object follow your player? 0 Answers

Mouse Aiming Follow Wrong Direction - Help 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges