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Question by
TractGames · May 08, 2020 at 04:56 PM ·
meshcolorrenderercolor changemesh renderer
How to Make Imported MagicaVoxel 3D Object Flash White
Hello,
I have some imported 3D characters created with MagicaVoxel. I want the player to flash white on respawn, but the default mesh renderer is already set to 255,255,255. In other words, the most white the object can be is what they were imported as- anything less than 255,255,255 just makes them darker.
Is there a way to get around this? To amplify the color intensity somehow? If not, let me know and I can try to make some alternative.
Thank you
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