Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by zarxto · Apr 27, 2014 at 01:23 PM · collisionerrorblock

Block Collision Sliding off

I made an earlier question but I think i found the problem. but you guys are more experienced then i am so I'm just going to give the script for it.

using UnityEngine; using System.Collections;

public class BlockCharacterCollision {

 public static Contact? GetContactBlockCharacter(Vector3 blockPos, Vector3 pos, CharacterCollider collider) {
     Contact contactA = GetClosestPoint(blockPos, pos+collider.bottom);
     Contact contactB = GetClosestPoint(blockPos, pos+collider.top);
     Contact contact = contactA;
     if(contactB.sqrDistance < contact.sqrDistance) contact = contactB;
     
     if(contact.sqrDistance > collider.radius*collider.radius) return null;
     
     Vector3 dir = contact.delta.normalized * collider.radius;
     Vector3 capsulePoint = contact.b + dir;
     contact.b = capsulePoint;
     return contact;
 }
 
 private static Contact GetClosestPoint(Vector3 blockPos, Vector3 point) {
     Vector3 blockMin = blockPos - Vector3.one/2f;
     Vector3 blockMax = blockPos + Vector3.one/2f;
     Vector3 closest = point;
     for(int i=0; i<3; i++) {
         if (closest[i] > blockMax[i]) closest[i] = blockMax[i];
         if (closest[i] < blockMin[i]) closest[i] = blockMin[i];
     }
     return new Contact(closest, point);
 }
 
 

}

Hopefully, I wont, have to go on a journey to fix this, because I really can't go forward with this addition/abomination/bug

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image zarxto · Apr 27, 2014 at 11:38 PM 0
Share

Hello!?

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

20 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

BCE0044: expecting }, found 'private'. PLEASE HELP!!!!! 2 Answers

Assets/cubeAI.js(2,11): UCE0001: ';' expected. Insert a semicolon at the end. 1 Answer

error in code (Please help) 1 Answer

Help with an error urgent 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges