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Question by jlapine_scott · Aug 31, 2018 at 07:15 PM · editor-scriptingcustom-inspectorcustom inspectoreditor scripting

Is it possible to display editor script variables in a custom inspector?

All of the results I am finding so far only relate to scripts attached to game objects. I have an editor script that I am using to keep track of associations between toggles and model prefabs. But I want to be able to see the variables in that editor script. Is there any way to show these variables in the editor via custom inspector or some other method?

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avatar image villevli · Sep 01, 2018 at 01:17 PM 0
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If you have a ScriptableObject, you can use a custom editor like with $$anonymous$$onoBehaviour. Otherwise Editor Window is likely what you're looking for.

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