- Home /
How can I access frame data using C# from the NatNetML.dll
I'm trying to get Unity3D(Pro) to move a camera based on a rigid body stream from an Optitrack system. I have the NatNetML.dll plugin in the assets folder, I can see it's classes in MonoBuild, however I have no clue what syntax to employ to access streamed frame data.
The first link listed in the search below brings you to the NaturalPoint NatNetSDK download page (free) where a zip file containing the dll and a manual can be found for more information.
Google - natnet sdk
The information provided is at least to me, very generic. It also appears to be shown in a format I do not recognize, and is certainly not C# or Javascript.
Your answer
Follow this Question
Related Questions
How to link to scripts in the Package Manager when building a dll. 0 Answers
Problem with dll plugin 0 Answers
"DllNotFoundException: htmlTexture" How to let Unity find the DLL? 0 Answers
How do you use a class from a .dll file? 1 Answer
EntryPointNotFoundException, when trying to import DLL. Help please :) 1 Answer