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Question by Nestoraj · Sep 06, 2016 at 04:45 AM · textures3d modelsblender-exporting

Select UV map

Hi everybody. I would like to know if there is any way to select an UV from a model exported from Blender. I have a model which has two UV maps attached to it and also a normal map inside. My main problem is that I have to export this model separately (removing one of the UV map in each export) if I want apply textures correctly. What I need is to select the UV from Unity in order to avoid having two model with the same info except by the UV (It includes animations too).

I am not a 3d Artist and I am not sure if I am missing something.

Thanks.

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