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Keep position after animation End?
So I have a ball that is thrown as an animation, but a second after the animation is over the ball resets its position. How could I make it so after the animation is over, the ball becomes a ridgidbody and falls to the ground where the animation ended?
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Best Answer
Answer by AT-Brackeys · Mar 17, 2013 at 08:14 PM
Attach the rigidbody component and set the animation to play only once. Create a script with a function that is called by the animation editor in which you enable the rigidbody.
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