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politely closed since way way too broad
how to procedurally generate submarines with random events on the sub?
I have an idea for a really cool game but I am afraid I do not know how I would be able to make a different submarine each time that the game was started. Also I want to have random events that happen like a leak or any thing that could go wrong. I know that I would have to make several parts of a submarine but I am not sure how to work the coding. I prefer JavaScript but any help would be fine.
to get you started.
hire a modelling company, or build on your own using Cheetah3D, some submarine SECTIONS, ok?
then learn how to choose sections randomly. Learn about the simple Random.Range command.
when you have SPECIFIC questions about Random.Range or anything else, come back to this forum abd you'll get a million answers!
if you have very general chat, go to the foum.unity site.
this site is only for really specific technical questions.
Good luck! Do not hesitate to ask more SPECIFIC questoins here, or general chat on the forum site
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