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2
Question by skoandi · Mar 31, 2013 at 03:23 PM · guieditorwindowlinematrixspline

How to make a line between object in Editor Window

If you've been using plugins like playmaker you know what I'm talking about

alt text

But I can't see how it's done because the source code of playmaker is a DLL file

can someone point me in a right direction? thanks

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Answer by Unitraxx · Mar 31, 2013 at 03:28 PM

 Handles.BeginGUI( );
 Handles.DrawLine( 
 new Vector3(startPos.x, startPos.y),
 new Vector3(endPos.x endPos.y));
 Handles.EndGUI();


http://docs.unity3d.com/Documentation/ScriptReference/Handles.html

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avatar image skoandi · Mar 31, 2013 at 03:39 PM 0
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Thank you so much!

Btw do you how how to make the line more bendy or whatever it's called like in the picture above?

avatar image Unitraxx · Mar 31, 2013 at 03:42 PM 0
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Yeah, just use Handles.drawBezier ins$$anonymous$$d of drawLine. (You can find it in the provided scriptreference link.)

avatar image skoandi · Mar 31, 2013 at 03:47 PM 0
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Thanks again!

avatar image JCX · Aug 27, 2014 at 07:54 PM 0
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does this really work in editor window ?

avatar image rey meustrus · Dec 11, 2014 at 09:17 PM 0
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Yes it does!

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