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Question by nerist · Oct 24, 2013 at 07:50 AM · javascriptcollisionmacosxmacbook

function on collision enter not working.

Now this is the script I am using, no error no nothing. The problem is that when the 2 items hit, not even the debug log "hit" is coming up. OnCollisionEnter is not being called. One of the objects is a non kinematic rigidbody. Using OSX Mavericks.

  function OnCollisonEnter(col :Collision) {
     
         if(col.gameObject.tag=="paddle") {
      Debug.Log("hit");
         rigidbody.AddForce(0,100,0) ;
         playsound();
         }
     }
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avatar image vexe · Oct 24, 2013 at 07:50 AM 0
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Are you sure the other object has the "paddle" tag?

avatar image nerist · Oct 24, 2013 at 07:52 AM 0
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yes it does.

avatar image vexe · Oct 24, 2013 at 07:54 AM 0
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what about colliders, do both have some sort of a collider attached to them?

avatar image nerist · Oct 25, 2013 at 06:41 AM 0
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I found an i missing in the function OnCollision enter... went full retard there, sry for your time, but cheers

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Answer by MrYOLO · Oct 24, 2013 at 08:10 AM

Actually the function should be "OnCollisionEnter", you miss a "i". Also OnCollisionEnter is called when this collider/rigidbody has begun touching another rigidbody/collider. That means both of the collider should uncheck isTrigger. See the referencehere

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avatar image vexe · Oct 24, 2013 at 08:17 AM 0
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Oh yes, the 'eye', sharp 'i' you got there ;)

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