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Unity 4.x Stencil Buffer tutorial...?
Hey there,
I am trying to achieve a game like Antichamber (http://www.antichamber-game.com/)
Mainly what I need is the portals like in Antichamber, means different rooms from different perspectives. Kind of like here: https://www.youtube.com/watch?v=5DKIP9N-OB4
I'm sure some of you have played Antichamber, it's really hard to explain to non-antichamber-players what I am trying to achieve here.
All I need is some kind of tutorial on stencil buffers - I can't find anything! I googled for hours and did not find a single thing that helped me understand how to use them. I mean, they are in Unity, people are doing stuff with them, but how?
Perhaps somebody who understands and uses them could make a detailed tutorial or something like that on them? Many thanks!
Sincerely, aleichert
$$anonymous$$y education in this arena is woefully lacking as well. Curious to see what if any info others may lead you to. Cheers,
Hi AlwaysSunny, I myself know nothing in this area. I am surprised that Unity doesn't do any tutorial on this as a LOT of people are requesting one. It seems weird that the feauture is in Unity but so poorly documentated. Sincerely, aleichert
Answer by idurvesh · Jan 12, 2015 at 02:20 PM
You can have a look at this.
http://forum.unity3d.com/threads/unity-4-2-stencils-for-portal-rendering.191890/
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