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Question by Persona · Jan 13, 2011 at 07:54 PM · functiondamagetrailrenderer

Trail Renderer Damage

Is there some way to set up a damage function if an object hits a trail renderer?

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Answer by Goody! · Jan 13, 2011 at 10:55 PM

I'll toss out a quick answer and say yes. You need a way to determine where the points are that the trail renderer is drawing between, then do a ray cast along the same points and have a script that causes damage to anything touched by the raycast.

We do something similar but use a line renderer instead.

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avatar image Persona · Feb 09, 2011 at 06:23 PM 0
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So cast a ray and then a line rendered and if raycast hit, do damage?

avatar image Goody! · Feb 12, 2011 at 05:47 PM 0
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That would do it. :). Did it work out for you?

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Answer by clip911 · Mar 25, 2012 at 05:40 AM

that thing will work thanks

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Answer by clip911 · Mar 25, 2012 at 05:40 AM

yeah this will work

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