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Question by joshmann971 · May 15, 2014 at 10:25 PM · guibuttonresolution

Changing screen resolution with GUI Buttons

Hello everyone, I am having the greatest of troubles with changing resolutions within the game. A little help? What I am trying to do is have a set of buttons that when each is clicked, they change the resolution. Here is my script.

  //defaultres
 (Screen.SetResolution(1920,1080,true));
 
 
 //button
 var bsize : int;
 var cguis : GUIStyle;
 //toggle
 private var toggleTxt : boolean = false;
 
 function OnGUI() {
     GUI.Box(Rect(0,0,Screen.width,Screen.height),"");
     
     GUI.Box(Rect(Screen.width/5,Screen.height/20,800,20),"Video Options", cguis);
     
     GUI.Toggle(Rect(Screen.width/12.2,Screen.height/1.23,120,20),toggleTxt,"Toggle Fullscreen");
     
     GUI.Button(Rect(Screen.width/20,Screen.height/6,bsize,bsize*.3),"800x600");
         
     GUI.Button(Rect(Screen.width/20,Screen.height/3.5,bsize,bsize*.3),"1024x768");
     GUI.Button(Rect(Screen.width/20,Screen.height/2.45,bsize,bsize*.3),"1280x600");
     GUI.Button(Rect(Screen.width/20,Screen.height/1.89,bsize,bsize*.3),"1280x960");
     GUI.Button(Rect(Screen.width/20,Screen.height/1.52,bsize,bsize*.3),"1360x768");
     GUI.Button(Rect(Screen.width/4,Screen.height/6,bsize,bsize*.3),"1400x1050");
     GUI.Button(Rect(Screen.width/4,Screen.height/3.5,bsize,bsize*.3),"1600x900");
     GUI.Button(Rect(Screen.width/4,Screen.height/2.45,bsize,bsize*.3),"1680x1050");
     GUI.Button(Rect(Screen.width/4,Screen.height/1.89,bsize,bsize*.3),"1920x1080");
 }
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Answer by VesuvianPrime · May 15, 2014 at 11:05 PM

Gui.Button returns a boolean, so you can see when it's clicked:

 if (GUI.Button(Rect(Screen.width / 20, Screen.height / 6, bsize, bsize * 0.3f), "800x600"))
     Screen.SetResolution(800, 600, true);

You could save yourself a lot of pain by writing a general case method:

 private void _DrawResolutionButton(Rect position, int x, int y)
 {
     string niceName = string.Format("{0}x{1}", x, y);
     
     if (GUI.Button(position, niceName))
         Screen.SetResolution(x, y, true);
 }
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avatar image joshmann971 · May 17, 2014 at 07:12 PM 0
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thanks bud, i will definitely use this

avatar image joshmann971 · May 17, 2014 at 07:15 PM 0
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wait, this looks like C#, not java

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