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Question by HELL Hamster · May 19, 2013 at 10:40 PM · c#guiscreenscore

Displaying score on screen in specific place

I have this script that keeps count of the score when the player collects a collectible, when i try and display the score on screen i get the same 3 errors and cannot figure out how to display the score in a chosen location,

 using UnityEngine;
 using System.Collections;
 
 public class ScoreGlobal : MonoBehaviour {
 
 public int Score = 0;
 
 void OnGUI()
 {
     GUILayout.Label(Rect(10,10), "score"+Score);
 }
 }

how can i display this on screen without errors?

sorry if its unclear.

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Answer by aldonaletto · May 19, 2013 at 10:45 PM

You should post the errors you're having, and at which lines! Anyway, there are two errors in line 10: in C# you must use new Rect instead of just Rect; Rect requires 4 parameters (x, y, width, height), not two as you're passing. Line 10 should be something like this:

     GUILayout.Label(new Rect(10,10, 200, 30), "score"+Score);

If you have other errors, remember to tell which and where are the errors!

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avatar image HELL Hamster · May 20, 2013 at 05:16 PM 0
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i have used that line and others that are similar but i still get theses errors link text

avatar image aldonaletto · May 20, 2013 at 07:57 PM 0
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GUILayout aligns the fields automatically, thus it doesn't require the Rect parameter - remove the first parameter or use GUI.Label ins$$anonymous$$d:

 GUILayout.Label("score"+Score);

or

 GUI.Label(new Rect(10,10, 200, 30), "score"+Score);

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