- Home /
Broken 3D text on mobile
It seems no matter what shader I use for 3D text, it only displays pink on iOS in Unity4. It was working fine in Unity 3. I have no idea what could possibly be wrong, and I've tried a bunch of different shaders that do compile and work on iOS, so I don't think that is the issue. Is there anything I'm missing?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613085334im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Best way (talking about performance) to build a menu. OnGUI or 3D with ortographic camera. 1 Answer
Need theory advice on dynamic batching versus combining meshes. 0 Answers
Unity4 optimization for target GPU 0 Answers
GuiText for Unity 4 dynamic scaling issue mobile 0 Answers
Why are the default Skyboxes really low quality on mobile (iOS)? 2 Answers