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Question by Ivian · Jul 02, 2013 at 11:54 AM · c#xcodeexc_bad_access

EXC_BAD_ACCESS on try/catch block

Hi.

I'm getting EXC_BAD_ACCESS error on XCode, when I'm trying to catch an exception.

     try
     {
         hit.transform.root.GetComponent<EnemyController>().TakeDamage(damage);
         external.ui.CreateText(hit.point,"+" + damage.ToString("#"), Color.red);
     }
     catch (System.NullReferenceException)
     {
         external.gameManager.ShootMissed();
     };

It's pretty annoying, because the exception is successfully catched in game (when running on iPad not connected to XCode), but xcode freezes the game exec, so i can't debug it. Any ideas how to get rid of it?

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avatar image d.felber · Sep 19, 2013 at 03:58 PM 0
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Any solution about this? I have the same problem :( App runs on device and unity player but crashes with EXC_BAD_ACCESS when running in Xcode and device.

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