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Question by
douglasfigueira · Mar 25, 2013 at 03:48 AM ·
lightmapstatic
Lightmap and Non-Static Object
Is there any way to assign a lightmap in a non-static object? I found it in a custom asset, LightManager 2, but just works on Unity 3.5, and I am using 3.4...
Thanks... ;-)
Comment
are the customs shaders supported by mobile plataforms? because I have some customs that are not supported...
Yes they are, it would just be a overlay texture. 2 passes (I think). I don't know much about shaders.... I just know what they do, what they are capable of and how to use them :)