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Question by rupeshpamaihgari · Dec 30, 2013 at 06:02 PM · terrainbuildexportslow

Why scene containing terrain is running slow in android device...?

Hello..., I am working on a game where scenes contains terrain.When playing on the unity it runs fine with no hanging.., but when build to my lenovo idea pad 1000, scene containing terrain is running very slow...Is it the problem with my scene design or tablet..If it is problem with terrain, please suggest me the way to smooth run of game in device....thank you..!

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Answer by J-R-Wood · Dec 31, 2013 at 02:10 AM

I'd think you need 1) new Ram, or 2) a new Hard Drive or last 3) a new CPU. when i say new i mean better ;) when this turns out to work please vote my answer up

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avatar image rupeshpamaihgari · Dec 31, 2013 at 12:25 PM 0
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You mean processing in this tablet will be slow..? @J.R.Wood

avatar image J-R-Wood · Dec 31, 2013 at 02:23 PM 1
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Rupeshpamailhgari please note i was talking about a Lenovo laptop, as far as i know your tablet should work fine of course none of us know the condition of your tablet. so all should be well unless you have an insane amount of terrain that your trying to load.

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