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Question by mmangual_83 · Jan 14, 2014 at 07:50 PM · c#monodevelopdebug

how to debug in monodevelop

I have breakpoints set up in monodevelop but I want to debug while I am running the executable. Is there a way to do that? Please help!

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Answer by HappyMoo · Jan 14, 2014 at 08:14 PM

You need to attach(Run menu) to Unity

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avatar image Pangamini · Jan 14, 2014 at 08:17 PM 0
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To unity or builds (you mentioned "the executable"), if you built it with debug support

avatar image mmangual_83 · Jan 14, 2014 at 08:20 PM 0
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@Panga$$anonymous$$i I did not catch what you said exactly, it came off as too scrambled. Could you please elaborate? Thank you ;)

avatar image Pangamini · Jan 15, 2014 at 11:28 AM 0
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You can attach the debugger to unity editor, or to running standalone build, provided they are built with debug support.

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