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Question by Moop · Mar 02, 2013 at 11:31 AM · textureexportmayaworkflow

Maya, Mudbox, and Unity

Hey guys. I created a model in Maya and textured it in Mudbox. I then put the model back into Maya. Everything was good at that point: the model was textured just like in Mudbox; however, when I try to import it into Unity, the texture is gone. Can anyone help me with this?

I created a random texture in Maya without using Mudbox at all and the texture imported just fine into Unity. So, how come the texture won't import with the Mudbox workflow?

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avatar image BlackWingsCorp · Mar 02, 2013 at 01:34 PM 0
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Try import the textures directly from mudbox and then add them as child objects to model in unity

avatar image Deygus · Jun 01, 2013 at 05:23 PM 0
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@blackwings

yeah that worked, i had to play around with it a little bit more

avatar image BlackWingsCorp · Jun 02, 2013 at 09:47 AM 0
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I'm glad it worked for you. Now please mark the question as answered to remove it from the unanswered section.

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Answer by Deygus · Jun 01, 2013 at 05:23 PM

I just figured it out. You have to manually take the Texture from your Materials Folder then drag it onto the Object in the Hierarchy then it automatically detects and applies it to the mesh.

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