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Question by goten000023 · Mar 09, 2015 at 08:46 PM · c#animationanimatornoobfirst person shooter

why does the position change when using the animator

well i made some fps animations and i want to play them using the "Animator" but i have to make them not legacy so it screws with the position of the animation. is there a why to fix this?

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avatar image DocMcShot · Mar 09, 2015 at 08:49 PM 0
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Is there a Position key frame that is controlling this? If there is, just remove the position key frame.

avatar image goten000023 · Mar 09, 2015 at 09:21 PM 0
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no there isnt

avatar image goten000023 · Mar 09, 2015 at 09:23 PM 0
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i can use animation.Play to play the animations just fine

avatar image maccabbe · Mar 09, 2015 at 10:15 PM 1
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Are you turning "Apply Root $$anonymous$$otion" off in the prefab/gameObject animator inspector?

avatar image goten000023 · Mar 09, 2015 at 11:04 PM 0
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no. ill try that

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