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Damper and Spring in Configurable Joint
Hi, I don´t understand how to work spring and damper in Configurable Joint
In the next video (LinkVideo) I have 2 GameObjects the first have a Hinge Joint, when use spring is checked, the Game Object reduce the movement. The seccond GameObject have a configurable joint, but I can´t do that the spring and dampert work like in the hinge joint.
I have a 3D Joystick and I'm using occulus to move it. When Y take the Joystick and move wotk fine with limits, but if I drop it, I want that return the origin position and I can´t to do that. Anybody can help me?
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