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Multipurpose CameraRig - Smooth Movement - how to achieve?
Dear Unity-Community,
does anyone know how to add smooth movement to the camera? (I am using the standard camera asset / Multipurpose camera rig attached to a RigidBodyFPS Controller with an additional script to move up and down)
My goal is to have a delay or fade in/fade out of let´s say 3 seconds when moving the mouse in any direction as well as when using W, A, S, D, (+ Q & E for up and down) so the movement doesn´t stop abrupt when stopping the mouse or any key.
I would very much appreciate any help regarding this!!
Answer by JohnBrick · Apr 29, 2018 at 10:46 PM
has anyone an idea how to achieve that? I saw this post: https://answers.unity.com/questions/1398782/standard-fps-controller-smoothing-movement.html
it´s pretty exactly what I need, but I am not familiar with trapezoidal acceleration
who can make my day by providing some more info about this?!?
nobody has an idea how to achieve that? any help would be great!!
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