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Unity Exclude Dll By Platofrm x86_64 Special Names
Is there any way to Exclude a DLL by platform ?
My current situation is I have 3 DLLs. One for IOS, one for Android and one for Desktop. I placed the IOS dll in the /plugins/iOS. I placed the android plugin into /plugins/Android. however there is no valid location to place the Desktop dll. I have tried
/plugins/x86
/plugins/x86_64
/plugins/Standalone
/plugins/Desktop
/plugins/Webplayer
No matter where I place it the standalone dll is included with my ios/android builds causing the build to fail (because it includes System.Net).
My current work around is to rename the DLL to DLLx, It works but is not a clean solution.
I have exactly the same problem, someone found a solution ?
I have the same problem. Even with Unity 5's ability to flag .dll for different platforms. All the dlls are marked Editor only, but my build still fails on iOS/Android.
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