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Question by corrivai · Sep 05, 2017 at 08:08 AM · unity 5coroutineyieldienumeratorreturn value

Coroutine error with result

Hi, i have this method:

 public void demo()
 {
      StartCoroutine(Show(""));
 }
 public IEnumerator Show(string sw)
     {
         var method = GetShowString(user, sw, this);
         yield return StartCoroutine(method);
         List<object> listRes = method.Current as List<object>;
 
         if (listRes.Count != 0)
         {
             //
         }
         else
         {
           //
         }
     }

But after "yield return StartCoroutine(method);", the method ends and ignores what is there after Can you help me? Thank you

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Answer by akillingbeck · Sep 05, 2017 at 08:28 AM

This compiles? Or have you copy pasted wrong? Coroutine is spelt incorrectly here:

 public void demo()
  {
       StartCoroutnie(Show(""));
  }
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avatar image corrivai · Sep 05, 2017 at 10:08 AM 0
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Hi, yes, I pasted the wrong line :)

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