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Question by Kieran 1 · Jan 11, 2011 at 02:48 AM · iosiphonepragmastrict

No appropriate version of 'UnityEngine.Object.Destroy' for the argument list '(Object)' was found.

I am programming an iPhone game, and when I use #pragma strict I get the following error:

No appropriate version of 'UnityEngine.Object.Destroy' for the argument list '(Object)' was found.

This is the line of code triggering the error:

Destroy( coinsArrayList[ i ] );

the coinsArrayList is populated with Coin GameObjects.

I'm new to Unity so I apologize if this is a stupid question :P

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Answer by Eric5h5 · Jan 11, 2011 at 03:47 AM

I guess you're using Array...the best thing is to not use Array, but List.<GameObject> instead.

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avatar image Kieran 1 · Jan 11, 2011 at 04:17 AM 0
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Lists look useful, I had no idea they existing. Unfortunately, as far as I know you can't declare lists in Unity's Javascript (which is what I'm using).

Is there an alternative way to deal with this problem?

avatar image Eric5h5 · Jan 11, 2011 at 04:51 AM 0
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You can; I wouldn't have suggested it otherwise: var foo = new List.<GameObject>();

avatar image Kieran 1 · Jan 11, 2011 at 06:01 AM 0
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Ah, thanks very much!

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