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What dimensions for a GUI texture 2D main menu?
So, i'm recenlty learning about GUI texture, i made this image in Gimp and i want to use several images to build the main menu, the main problem is that i do not know the specific dimension of the game itself, and since is a specific dimension, wouldn't the image be smaller than the screen if people play in fullscreen?
What is the dimension for a full-size 2D menu?
Answer by Benproductions1 · Mar 20, 2013 at 12:59 AM
You mean screen resolution? Screen.width and Screen.height You mean Texture2D resolution? texture.width and texture.height You want to have a GUI object fill the entire screen? Rect(0, 0, Screen.width, Screen.height)
Please be more precise when asking questions, so that you will get a better answer :)
Benproductions1
$$anonymous$$y lack of precision comes from my lack of english knowledge, i'm sorry about that, Anyway, yes, i want this GUI image to fill the entire screen (Regardless of the resolution)
therefore, as stated in the answer, the dimension of the GUI object is: Rect(0, 0, Screen.width, Screen.height)
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