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Question by SukhvinderSingh · Oct 01, 2016 at 08:04 PM · texturebuildbuild-errorbuild settingsuv mapping

Misaligned textures in standalone build (but fine in editor)

I have made a scene with roads, traffic lights etc. In the editor and the software which i made the model (Sketchup), the textures are perfectly aligned but in the final standalone build, the textures become misaligned. Please explain the problem and help me with the issue. **There is a texture atlas containing textures for eveything alt text

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