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Question by ina · Jan 25, 2012 at 01:07 AM · androidphysicsiosmobilephysx

Is PhysX being used on mobile

When the doc http://unity3d.com/support/documentation/Manual/Physics.html mentions PhysX, does that also apply to mobile as well? PhysX is an NVIDIA technology, and many mobile phones are not using NVIDA chips, so I am wondering if that's desktop-only.

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Answer by Eric5h5 · Jan 25, 2012 at 01:56 AM

PhysX is software-only on all platforms, and the graphics chip is irrelevant concerning physics. PhysX isn't really nVidia technology, at least not originally; it was created by Ageia and only bought by nVidia relatively recently.

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avatar image Fattie · Jul 22, 2012 at 09:47 AM 0
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Wait ...

http://www.geforce.com/hardware/technology/physx

"PhysX taps in to the GPU for complex physical calculations..."

what's the latest on this? Does anyone know?

avatar image Eric5h5 · Jul 22, 2012 at 04:11 PM 0
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Unity does not use GPU for physics; they have their own port.

avatar image Fattie · Jul 22, 2012 at 04:53 PM 0
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thanks! that applies on desktop too?

any change /w Unity 4 ?

avatar image Eric5h5 · Jul 22, 2012 at 07:04 PM 0
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No change. Physics in Unity is purely CPU.

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