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Question by
nocoast · Mar 15, 2017 at 06:48 PM ·
scenescenesbuildingbuild settingsbuildpipeline
Manually Edit EditoBuildSettings.asset
I have a number of scenes to add to a project.
The text in EditorBuildSettings.asset seemed easy enough to edit manually, however, when I placed it back in the project, the project didn't recognize any of the scenes.
Is there a way to manually add all scenes to the build settings or automatically add all scenes to the build settings?
I'm trying to avoid opening each scene one by one as they are rather large and take awhile to open.
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