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Question by
Firasdeep2 · Mar 18, 2013 at 02:13 PM ·
shadermodeluv
problem with MirrorReflection
Hello
wiki Page: http://wiki.unity3d.com/index.php/MirrorReflection3
when i create plane from unity3D is work good...
but when i create plane in 3d Max and export to unity3d doesn't work good.
there are reflection but i think the reflection uv not good maybe.
all this shaders have same problem with me>>>
MirrorReflection3 MirrorReflection2 MirrorReflection
3ds max.jpg
(65.9 kB)
unity3d.jpg
(79.1 kB)
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Best Answer
Answer by Firasdeep2 · Mar 18, 2013 at 03:42 PM
thanks to everyone try to help me. i find the solution by make the axis Y same as Unity3d vector to Up.
sloation.jpg
(120.6 kB)
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