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Blender 2.71 - FBX exporter is not compatible
I installed Blender 2.71 yesterday (official release). Now Unity 4.5 reports that
"Blender could not convert the .blend file to FBX file. You need to use Blender 2.45-2.49 or 2.58 and later versions for direct Blender import to work."
I contacted Blender.org, and their answer was:
"Thanks for the report, but that’s a Unity “bug”, not Blender’s. They have to update their own script (which is a shallow wrapper around Blender’s FBX exporter) to support new addon."
Is there a patch that will fix that problem? I looked around and couldn't see any reference to that issue. All work has stopped, not good.
There are supposedly a fix with replacing Python34.dll, though I couldn't get that to work. I just installed Blender 2.70a again, and that fixed it for me.
I have this version on the latest unity and latest blender. Ive tried many various versions, anyone have any luck getting this working?
Answer by Olgo · Jul 07, 2014 at 06:47 PM
I sometimes see this problem when I save my blender file in edit mode and try to import directly to Unity (meaning, I drag and drop the .blend file into my unity project window). I always make sure I save my .blend files when they are in object mode. I use Blender 2.70.
The bug described here is a different one. Blender 2.71 updated its fbx exporter, which Unity used, making it incompatible. Will hopefully be fixed in the next Unity release. I did get the bug you describe in older blender versions, though it seems to be gone in 2.70 for me.
Answer by martijnberger · Sep 12, 2014 at 11:37 AM
This issue should be fixed in blender 2.72. I updated blender's python to 3.4.1 and worked around the compiler bug in MSVC 2013 that made this issue appear in python. I am not a Unity user and do not have it installed to test with but I am very happy with any feedback and will spend the time to make sure that 2.72 official does not have this defect whomever is at failt.
As of today testbuilds are up at: http://download.blender.org/release/Blender2.72/
For reference:
Answer by EiknarF · Jun 27, 2014 at 12:26 PM
If you know what you're doing(I don't!) the import script lives somewhere like C:\Program Files (x86)\Unity\Editor\Data\Tools\Unity-BlenderToFBX.py
I think it just loads blender in the background then runs that script on the file, the new fbx exporter must have new parameters that need putting in. Would like to know if you manage to fix it!
Answer by meat5000 · Jun 27, 2014 at 12:35 PM
Use Blender's FBX Export instead. If an FBX is incompatible somehow, run it through Autodesks free FBX Converter tool.
Answer by martijnberger · Sep 12, 2014 at 11:38 AM
I updated blenders python version to 3.4.1 and to include a workaround for the bug that Microsoft introduced in their compilers that is the actual cause of this issue.
http://download.blender.org/release/Blender2.72/ has a testbuild for 2.72 that includes the actual fix.
https://developer.blender.org/rBL61419 http://bugs.python.org/issue17797 https://developer.blender.org/T40907
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