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Question by theUndeadEmo · Apr 13, 2012 at 07:42 AM · errorbulletnull

object referance problem with bullet adding

i keep getting the following error NullReferenceException: Object reference not set to an instance of an object heatSeakingProjectile.Update () (at Assets/Scripts/GamePlay/heatSeakingProjectile.cs:27)

 void Update ()
 {
     if (Input.GetMouseButton (0)) {             
         foreach (Transform child in transform) {
             if (child.tag == "heatSeak") {
                 Rigidbody clone;
                  clone = Instantiate (Resources.Load ("gamePlay/heatSeak"), child.position, child.rotation)as Rigidbody;
                 print(clone.velocity);// error occurring here
             }
         }
     }
 }
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Answer by GuyTidhar · Apr 13, 2012 at 08:22 AM

This line of code is where the error actually start:

  clone = Instantiate (Resources.Load ("gamePlay/heatSeak"), child.position, child.rotation)as Rigidbody;


What type of asset are you trying to instantiate? Isn't heatSeak a Game Object?

Could it be that heatSeak is a gameObject with a RigidBody on it?

I also suggest you do this:

     private GameObject heatSeakPrefab;
     
     void Start()
     {
         heatSeakPrefab = Resources.Load ("gamePlay/heatSeak", typeof(GameObject)) as GameObject;
     }
     
     
     void Update()
     {
         if (Input.GetMouseButton (0)) 
         {       
             foreach (Transform child in transform) 
             {
                 if (child.CompareTag("heatSeak") )
                 {
                     Rigidbody clone;
                     clone = Instantiate (heatSeakPrefab, child.position, child.rotation)as Rigidbody;
                     print(clone.velocity);// error occurring here
                  }
                }
         }
     }
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avatar image GuyTidhar · Apr 13, 2012 at 08:24 AM 0
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It is crucial to update your code in any case.

It is very heavy on performance.

avatar image theUndeadEmo · Apr 13, 2012 at 08:29 AM 0
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yes heatSeak is a gameobject with a rigidbody on it

avatar image theUndeadEmo · Apr 13, 2012 at 08:32 AM 0
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yup that was the problem, i cast it now as a GameObject and now it works, thanks

avatar image GuyTidhar · Apr 13, 2012 at 08:53 AM 0
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Glad it helped. Note the edit I made to the code. It will help your performance.

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