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               Question by 
               DumbLemon · Jul 10, 2014 at 08:51 PM · 
                javascriptgame  
              
 
              How do i enter the UnityEngine.Transform instance?
When i start my game i get this message
Assets/Scripts/BallHealth.js(8,30): BCE0020: An instance of type 'UnityEngine.Transform' is required to access non static member 'position'.
And This is my script.
 #pragma strict
 
 var maxFallDistance = -10;
 
 function Update () 
 {
 
    if (Transform.position.y >= maxFallDistance)
    {
           Debug.Log("Test");
    }
 }       
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               Best Answer 
              
 
              Answer by robertbu · Jul 10, 2014 at 08:52 PM
'Transform' with an upper case 'T' is the class. The reference to the particular instance of the transform associated with the current game object, is 'transform' with a lower case 't'. So line 8 should be:
  if (transform.position.y >= maxFallDistance)
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                