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Question by KingSloth · May 29, 2017 at 02:00 AM · movementcolliderglitch

Wacky helicopter Please Help!

I am trying to make my player arrive via helicopter, I am using the Characters package. I made a helicopter that flies over the city, and the player glitches out of the collider. I included a video. Thanks! https://youtu.be/6O_Xo-DpAVQ

Please Help!

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avatar image Eno-Khaon · May 29, 2017 at 08:57 AM 0
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It would help to have some more information, so that we may provide a clear, detailed answer.

1) It appears, at least, that the player has a CharacterController or Rigidbody to provide them with a means of physics interactions. Is this the case?

2) Is the helicopter also physics-driven, or is the player only colliding with its collider?

3) In either case, how is the helicopter moving? Is it being moved using transform.position? Does it have a Rigidbody and is being moved using Rigidbody.$$anonymous$$ovePosition?

These are just a few examples of the types of information that would be especially resourceful in aiding you with this problem. If anything else comes to $$anonymous$$d which might be relevant, please include those details as well.

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