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Question by Keavon · Jan 29, 2011 at 06:16 AM · apiimplementationkongregate

How do I implement Kongregate's API?

Hello. This sounds like a very hopeless and huge question, but I can't figure any of it out.
I am making a game with a friend in Unity. The problem is, we are both clueless on how to implement Kong's API. The documentation is minimal and bad. We will have Kongregate host the game (not run in an iframe). Do we use Javascript or Unity? (http://www.kongregate.com/developer_center/docs/kongregate-api under Client Languages) Since Unity uses Javascript, I dont know which or if they work together or are the same. What do I download to implement? For now, Id like to be able to at least connect to it. I am guessing I just put a separate script on a blank gameobject in the scene. Is this correct? And what is that Javascript? Thank you so much for you help! -Keavon
P.S. Does Kongregate have the capability to add badges to Unity games yet, or is it restricted to Flash at the moment? Because I haven't seen any Unity games with badges.

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avatar image Muzz5 · May 30, 2011 at 04:38 PM 0
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$$anonymous$$ongregate can add badges to Unity, it just hasn't done any games yet.

avatar image almo · May 30, 2011 at 04:59 PM 0
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"Do we use Javascript or Unity?" "Since Unity uses Javascript, I dont know which or if they work together or are the same." If you have these questions, then you need to learn how to use Unity before you worry about $$anonymous$$ongregate.

avatar image Bunny83 · May 30, 2011 at 05:05 PM 1
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The "Javascript" or JScript you see on the kongregate api page refers to Javascript inside the webbrowser. It was nothing to do with the Javascript (Unityscript) you can use in Unity.

$$anonymous$$ongregate have a special page how to implement the API in Unity:
http://www.kongregate.com/developer_center/docs/using-the-api-with-unity3d

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