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Question by JBoy · Jun 11, 2012 at 01:30 AM · functioncallanother

Call function in another script?

What do I use to call a function in another script?

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avatar image kolban · Jun 11, 2012 at 02:57 AM 1
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This question has also been asked and answered $$anonymous$$ANY $$anonymous$$ANY $$anonymous$$ANY times before. Execute a search using:

"call function script"

And see if you can count how many times its been asked before.

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Answer by burnpsy · Jun 11, 2012 at 01:41 AM

In C#, you call

 ScriptName scriptName = this.gameObject.GetComponent<ScriptName>();

under Update() then check/edit stuff under scriptName.whatever. No idea how it works in UnityScript.

Feel free to change this.gameObject to whichever object you attached the code to.

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