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Question by macaca0625 · Mar 15, 2013 at 07:01 AM · guitextstylefontsize

Problems about GUI fontsize

I declared 2 GUIstyles in one script, like this:

var TextStyle1 = new GUIStyle(); var TextStyle2 = new GUIStyle();

In the inspect I set the fontsize of "TextStyle1" to be 40, and, the fontsize of "TextStyle2" to be 30, Now here is the question: If i just run it in unity, the different fontsizes were set correctly, but if i "build and run" it on an andriod pad, the text showed on the pad screen were the same small, just like I didn't set it before.

Can anyone tell me what happened??? Thanks! alt text

gui2.png (41.8 kB)
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Answer by Fattie · Mar 15, 2013 at 07:11 AM

FWIW...

note the selected answer in green here ...

http://answers.unity3d.com/questions/384623/setting-font-size-according-to-screen-dpi.html

we totally gave up and just made the change to GlyphDesigner/2DTK. It is incredibly easier.

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