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Right answer is accepted. However, it is not producible in Unity Free.
Particle System: Remove Unwanted Artifact
When a large particle passes through a mesh, it will create a cut-off artifact like this (look at the plane). It is not nice to look at once you have noticed it.
Is there anyway to work around this? Something like changing the render sequence of some of the particles?
Answer by D3m0nE · Mar 15, 2013 at 12:00 PM
I'm Not Sure if that what you mean :
To
then u have to use Soft Particles
check the end of the page
It is exactly what I want. However, unfortunately, it only works in Unity Pro, which I don't have. Thanks a lot anyway.
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