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Render WebCamTexture to Sprite?
I'd really like to know if anyone has had any luck converting WebCamTexture to a sprite? I would like to have a webcam texture that I can move around and scale with a GUI Canvas, so it can resize itself automatically on different screen resolutions and all that.
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Turns out if you are rendering WebCamTexture, it is indeed a texture and not a sprite, and I was not aware when I posted this, that not all UI elements need to be a sprite. If you use "Raw Image" component ins$$anonymous$$d of image, it takes... not a sprite, but a texture... which accepts your WebCamTexture :)
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