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Did the default splash screen for iOS change?
I am currently using the personal edition of Unity 5. After updating Unity to 5.0.1, the old splash screen that said, "Made with Unity: Personal Edition," is now replaced with a spinner that looks like this:
Please note that this is on iOS. Is this normal behaviour? I know that as a personal edition user, I am not allowed to use a custom splash screen. Is this splash screen the new default splash screen? Did I accidentally change a project setting somewhere? I am about to submit my game to the App Store for review and I don't want to infringe on any guidelines set by Unity.
Unity 5 does have a new, animated splash screen for games published with the personal edition. I'm not sure what's happened to yours but I'd be very surprised if it gets through App Store review...
I realized the spinner was due to setting Player Settings -> Resolution and Presentation -> Show Loading Indicator to "White." If I set it back to "Don't Show" the spinner is gone. Now my splash screen is just a navy blue screen. I still can't get the unity logo to show up. I can, however, put my own custom splash screen in Player Settings -> Splash Image. But I'm worried that I'm breaking some law by not showing the default Unity splash screen with the personal edition
Answer by hydersm · Apr 29, 2015 at 02:11 PM
Okay, I found the cause of the problem. For some reason, loading audio on the main thread and assigning it to an audio source on start is causing the splash screen to disappear. I have to load the music on a background thread. This can by done by going on the audio import settings and checking "load in background."
This issue persists up to today and used the exact work around you suggested, thanks.